- Joined
- Aug 1, 2016
- Messages
- 873
- Reaction score
- 562
- First Language
- English
- Primarily Uses
- RMMV
How does MV handle rounding on base parameters? Does it truncate it off, or does it actually round to the nearest whole?
For example,
if I have a defense of 1 and I multiply it by 150% with a status (result of 1.5), will the game treat it as a 1 or a 2?
What if I have a defense of 2 and I multiply it by 66% (for a result of ~1.33)?
For example,
if I have a defense of 1 and I multiply it by 150% with a status (result of 1.5), will the game treat it as a 1 or a 2?
What if I have a defense of 2 and I multiply it by 66% (for a result of ~1.33)?

