Tutorial-Blog Basic Anatomy of a Cutscene

Dalph

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Very good and useful tutorial!
Cutscenes are among my favourite things to do in rm, it's a very long and painful process of continuous trial and error but the end result is always worth it!
1-3 hours to make 1 minute cutscene is usually how long it takes me, lol.
 

KakonComp

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Sometimes things look simple to the observer, but then you look under the hood and see a long event page for a few lines of dialogue.

Thank you @hiddenone for another useful tut!
 

Touchfuzzy

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@KakonComp Yeah, that was definitely something that is obvious from the second stream for the make a game thing. Spent 2 hours basically making a cutscene that lasts about 20-30 seconds if you read slow :p. Maybe half a dozen lines, but there is so much more stuff you need to think about to make your cutscenes look good than just having walls of text.
 

hiddenone

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I wish there was a magic trick to making it easier to make cutscenes, but unfortunately if there is one I don't know it. :rswt Getting all the little details working together to make your cutscene the best you can is tough, but so worth it to see it finally playing out how you imagined.
 

KakonComp

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I do keep a document with text codes and the accompanying text to at least make the dialogue a bit faster to create. Like color codes + character names + line break :kaoswt2:

Using common events in order to simplify any type of event that happens all the time too, like randomized loot from chests and some stuff I calculate before a battle.
 

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Dama wrote on akoniti's profile.
Hi
Thanks for your review.
I was checking the trailer for details and as the woman shut the door at the exact moment the song I was hearing said "you slim the door" and I couldn't resist to add it there. :D And I used this idea one more time on another scene.
Just doing some tileset tinkering again...
rux
Someone please help me make my game.
I need someone to volunteer, I am on my knees man.
I made my own pizza. First critique, more chicken next time.

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