- Joined
- Jan 6, 2015
- Messages
- 17
- Reaction score
- 5
- First Language
- Dutch
- Primarily Uses
So I'm busy working on a demo for a game, but I'm not too sure wether the storyline will be liked by others.
So here's a quick rundown of it. Please do leave some critique!
Storyline:
You are the founder of the Xivanthian Empire, a nation spanning around 1/4 of the world. They are on the brink of war with the Sahnan Emirate, whom have been threatening with war for 5 years, mainly out of fear for the power the Xivanthian Empire holds. Tensions have come to a boiling point on newly settled island, which has, because of the recent skirmishes, been called 'Strife Isle'.
This island will be the starting point of the game, as the Xivanthian citizens of Strife Isle have requested help to deal with the Sahnan deathsquads plagueing the local forest. As you are quite an accomplished warrior and field commander, you will initially be succesfull. During the battle for Strife Tower however, which is the hotspot of the skirmishes, you will be met with an equal in strength among the Sahnan ranks and end up neither losing nor winning the battle, but see Strife Isle utterly destroyed by the war anyways.
Out of fear for this new opponent, you go in search of an artifact known as 'The Chronicle of Lenisvan'. It's an artifact that is said to give enormeous power to it's owner, at the cost of slow but steady corruption. Since your only desire as emperor is to protect the people of the Xivanthian Empire, you disregard the threat it poses and claim it, and as such start to fall into corruption...
Your fall and slow corruption as emperor will be the center theme of the game.
Location:
The world where the game takes place is called Meinan. It consists of many nations, but two of these nations are considered to be superpowers: the Sahnan Emirate and the Xivanthian Empire. Of course, since you're the Emperor of the Xivanthian Empire, a big part of the story will take place on Xivanthian soil, although not all of it. I'm still busy figuring out the names of other nations and tribes, and am playing with the idea of opportunist trying to build new nations using the no-man's land created by the Sahnan-Xivanthian skirmishes.
So here's a quick rundown of it. Please do leave some critique!
Storyline:
You are the founder of the Xivanthian Empire, a nation spanning around 1/4 of the world. They are on the brink of war with the Sahnan Emirate, whom have been threatening with war for 5 years, mainly out of fear for the power the Xivanthian Empire holds. Tensions have come to a boiling point on newly settled island, which has, because of the recent skirmishes, been called 'Strife Isle'.
This island will be the starting point of the game, as the Xivanthian citizens of Strife Isle have requested help to deal with the Sahnan deathsquads plagueing the local forest. As you are quite an accomplished warrior and field commander, you will initially be succesfull. During the battle for Strife Tower however, which is the hotspot of the skirmishes, you will be met with an equal in strength among the Sahnan ranks and end up neither losing nor winning the battle, but see Strife Isle utterly destroyed by the war anyways.
Out of fear for this new opponent, you go in search of an artifact known as 'The Chronicle of Lenisvan'. It's an artifact that is said to give enormeous power to it's owner, at the cost of slow but steady corruption. Since your only desire as emperor is to protect the people of the Xivanthian Empire, you disregard the threat it poses and claim it, and as such start to fall into corruption...
Your fall and slow corruption as emperor will be the center theme of the game.
Location:
The world where the game takes place is called Meinan. It consists of many nations, but two of these nations are considered to be superpowers: the Sahnan Emirate and the Xivanthian Empire. Of course, since you're the Emperor of the Xivanthian Empire, a big part of the story will take place on Xivanthian soil, although not all of it. I'm still busy figuring out the names of other nations and tribes, and am playing with the idea of opportunist trying to build new nations using the no-man's land created by the Sahnan-Xivanthian skirmishes.

