Thanatos

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Introduction:
Learn how to convert batch graphics for use in Rm2k/2k3, Game Maker (Old Version), MMFusion (Old Version) and other engines that use 8-Bit graphics.

An example is the images in this topic, originally the size of 378 Kb (24/32 bits), now the size of 120 Kb (8 bits).

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Tutorial:

Downloading FastStone PhotoResizer.
Alert: If you are not the administrator of your machine download the portable version.

Browse or drag all images into the software.

FS-PR1.png


Now select in "Output Format" the PNG option:

FS-PR2.png


Click on "Settings", a window will appear, just change the "Colors" field to 256.

FS-PR3.png


Turn on the "Output Folder" option and set a folder to store the converted graphics.
Do not do this in the same folder, you may damage the original graphics.

Alert:
If you are running Windows Vista (or higher) and need to use MSPaint to do any editing, the image will be converted 24 or 32-bit again..

The required settings have already been applied:

FS-PR4.png


Now to convert just hit the "Convert" button and wait for the progress.

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Checking the result:

Go to the output folder, right click on any image and select "Properties":

FS-PR5.png


Click on "Details", the Bit Intensity line should be number 8.
If it's 24 or 32, that's why you made a mistake converting.

FS-PR6.png



EXTRA:
Keeping the tree structure of folders:

Browse the software to the project folder, select "CTRL" only the folders with graphics.
Now press the Add button:

FS-PR7.png


After conversion, in the output folder you will find a copy of all graphic folders:

FS-PR8.png
 
Last edited:

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We're playing another Touch the Stars game jam entry, come join us! :D
Ok is telling someone that their drawing isnt good rude
I'm familiar with MZ thanks to jam now. I say it's a better working and looking MV. Lots of plugins too and FOSSIL helps alot. It's not bad.
Some more progress <3 and in most important news:
ALPACARAPTOR SPRITE! (not animated yet, though :( )
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Caz
At the risk of giving myself even more work to do, I kinda wanna redraw the faces of the MV RTP to be a little less.. uhhhhh..

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