Battle Algorithms

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by SoulPour777, Jun 30, 2014.

  1. SoulPour777

    SoulPour777 Crownless King Veteran

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    Soul Engine Ace – Battle Algorithms
    Author: Soulpour777​
    Web URL: infinitytears.wordpress.com​
    # Version 1.0​
    Category: Battle Related Script​
     

    Description:

     

    Remodels the default Game Battler settings for Battle Sequence. The script changes how damage value is working, how critical hits are being managed and bonus damages for every battle.

     

    Features:

     

    Breaking Hit – An additional damage created when dealing a critical strike.

    Damage Cap for Critical and Breaking Hit.

    Damage Cap for Variance Damage

    Enemy Levels for Final Fantasy 7 Critical Criteria

    Critical Hit Formula changed to damage + FF7 Calculation

    Breaking Hit chance formula is likened to FF7.

    Added Vocabs for Breaking Hit.

    Installation: Place this script below materials above main.

     

    Pre-requisites: None

     

    All my scripts are bound by my Terms of Use. Please preserve this script header. Credits is a must.

     

    Script:

     

    Please refer to this link for the script.

     
     
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