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I'm using YEP_BattleEngineCore and ctb battle system (side-view enemies).
I'd like a skill to have the same animation as the default attack. So I'm choosing for Animation "Normal Attack" but it doesn't show the normal attack (which in this case is a mace swing).
What am I doing wrong?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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