Battle animations, regardless of target

warlobster

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So it seems like by default battle animations only play if the target is visible on screen. So a skill or item that targets the enemy causes the full animation to play, but if it targets a party member there's no animation.

How would I go about changing this so that things targeting party members still show their animations? I've tried poking around on my own but so far I've only managed to break things.
 

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