- Joined
- Jul 12, 2015
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Been thinking of alternatives lately with the mass flow of awsome plugins such as Galv's projectiles etc.
Had been considering trying a simplified battle system in my project by having hostile events attack you overworld- although this would require massive effort to implement enemy A.I for events in terms of attacking/reloading/dying/HP cover etc. I am still going for the normal RPG sideview battle because I feel the player's levelling up and skills must be utilized to make it interesting- but I feel that having overworld fighting sort of like the game 'true lies' for example.
What do you folks reckon would be fun?
Had been considering trying a simplified battle system in my project by having hostile events attack you overworld- although this would require massive effort to implement enemy A.I for events in terms of attacking/reloading/dying/HP cover etc. I am still going for the normal RPG sideview battle because I feel the player's levelling up and skills must be utilized to make it interesting- but I feel that having overworld fighting sort of like the game 'true lies' for example.
What do you folks reckon would be fun?
