Battle Character Limit

Discussion in 'JS Plugin Releases (RMMV)' started by Mr. Trivel, Oct 28, 2015.

  1. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    What does it do?

    Allows to have more allied characters in battle. Also reposition them a little bit.

     

    Author: Mr. Trivel

    Name: Battle Character Limit

    Created: 2015-10-27

    Version: 1.1

     

    Screenshot:

    [​IMG]

     

    Plugin: <Link: Github>

    How to download the Plugin: Click the link above, there will be a button named Raw, press Right Click -> Save As.

     

    Terms of Use:


    Don't remove the header or claim that you wrote this plugin.

    Credit Mr. Trivel if using this plugin in your project.

    Free for commercial and non-commercial projects.
     
    Last edited by a moderator: Feb 15, 2016
    #1
  2. Joronjo

    Joronjo Veteran Veteran

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    Does this allow for a row function? As in, chars in the back deal and receive less physical damage. And does it adjust the status screen? Because this looks nice
     
    #2
  3. gekigengar

    gekigengar Villager Member

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    Ah, this looks amazing!

    The description is wrong though..

    "Adds color coding to items"

    This might be awesome with a front row extension!

    Something like battlers at the back row will not participate in a fight or take damage, but if battlers in front row dies, the next member will replace the battler.
     
    #3
  4. JohnnyR

    JohnnyR Dungeon Master Restaff

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    It works great, though it doesn't work with Yanfly's Core Engine.

    When using your script in windows larger than the default size, the characters' battlers get too close to the enemy. Basically, they stay at their default position. Also, when using 7 characters at the same time, having the max chars per role setting on 4 instead of 3, will make 2 characters appear above each other.

    Could you maybe look into the compatibility thing? I'm sure it would be great to have your script working along with Yanfly's!
     
    #4
  5. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    @Joronjo,

    Not this one. This plugin just sets character positions.

    @gekigengar,

    Woops, that's from another plugin of mine. Fixed.

    @JohnyR,

    Thanks for finding it. All fixed.

    Updated to v1.1

    - Now offsetting from the right side of the screen instead of left screen.

    - Fixed other bugs.
     
    #5
    JohnnyR likes this.
  6. shourtround

    shourtround Villager Member

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    Thank you for this!!  now i can start on my project!  5+ battlers is essential to any rpg....i say the more the merrier!
     
    #6
  7. JohnnyR

    JohnnyR Dungeon Master Restaff

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    Working flawlessly now, thanks a lot! :D
     
    #7
  8. djDarkX

    djDarkX Retro & Remastered Music Guru Veteran

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    Great plugin, although the only thing that comes to mind when I see 9v1 is "ZERG!"

    Keep up the good work!
     
    #8
  9. einlanzer

    einlanzer Villager Member

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    This is great. Just one question - is there any way to fit all 5 members on the main menu?
     
    Last edited by a moderator: Oct 29, 2015
    #9
  10. Casia

    Casia Veteran Veteran

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    Does this also work for the front view battle system?
     
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  11. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    @einlanzer,

    Nope, that'd be a different plugin.

    @Casia,

    Yes it does.
     
    #11
  12. Michael Dionne

    Michael Dionne Indie Games Developer Veteran

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    Neat! Thanks, I was waiting for exactly this. 5 battlers was the minimum I wanted, your plugin allows to unlock more. I am extremely happy, thank you again.

    However, whatever I do, if I put your plugin next to YEP Battle Engine Core, 2 characters still appear above each others like JohnnyR told. Seems there is no easy way to get rid of this problem without modifying the .js file directly, but I am not yet comfortable enough with it. I fixed this by placing your plugin under it. So now I can have up to 8 characters and everything works fine, but not rows. They are all on the same row now, and I like the idea of having many rows.

    Any idea? Need more infos? Need my project file Mr. Trivel? Just PM or email me.

    Thanks!
     
    #12
  13. JohnnyR

    JohnnyR Dungeon Master Restaff

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    Well, I can't say for sure this would solve your problem, specially since you're using 8 characters, but, try this setup.

    [​IMG]

    Also, if your battlers look to close to the border of the screen (if you're using a bigger resolution this might happen) just try to increase the offset value.
    Also, you said your rows aren't working correctly, but did you change the "characters per row" parameter on the plugin?
     
    #13
  14. Ichida za Zeal

    Ichida za Zeal Veteran Veteran

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    YES! THIS is EXACTLY what I neeeeeeded for my game. 

    Thank you so much! :D
     
    #14
  15. Nixonhacker

    Nixonhacker Warper Member

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    You are truly Mr. T! This is a fantastic plug-in that just got me one huge step closer to the game I want to make. Many thanks!
     
    #15
  16. Swish

    Swish Veteran Veteran

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    Can I set less party members with this script? I set "max members to 3" and still 4 appears in battle.
     
    #16
  17. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    @Swish,

    Yes it works. Tested on empty project. Worked for me.

    Does it clash with another script maybe?
     
    #17
  18. Swish

    Swish Veteran Veteran

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    Dunno I also tried in new project with only your plugin applied, and no matter what number of max chars I write or how many rows, there is always 5 members in my party in 2 rows ;/
     
    #18
  19. rikucotton

    rikucotton Villager Member

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    Question, is this plugin free to use for commercial games? I'm trying to make one, and I'm new at it... ^^'
     
    #19
  20. gokuby

    gokuby Veteran Veteran

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    Is it possible to set the maximum battle members to a variable, if you want to make one HUGE enemie, that can only be defeated by 7 chars, but for the rest of the game, you still have 4 battlers?
     
    #20

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