Battle Character Limit

Discussion in 'JS Plugin Releases (RMMV)' started by Mr. Trivel, Oct 28, 2015.

  1. Ichida za Zeal

    Ichida za Zeal Veteran Veteran

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    Maybe just never add a 5th character to the party until then?

    Keep in mind it may be a good idea to increase the amount of rows in the battle engine plugins so you can see everyone's HP/MP/TP before choosing actions. That's what I did.

    6.png
     
    #21
  2. rikucotton

    rikucotton Veteran Veteran

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    What battle engine is that? Yanfly's? That'd be useful to do for my game... I just need to know how to increase the amount of rows, like you suggested. :)
     
    #22
  3. starcrescendo

    starcrescendo Stargazer Veteran

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    LOL It looks like that bat roamed into the wrong side of town. This is an awesome plugin! 
     
    #23
  4. Ichida za Zeal

    Ichida za Zeal Veteran Veteran

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    Yanfly's Battle Engine Core.

    rows.png
     
    #24
  5. rikucotton

    rikucotton Veteran Veteran

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    Thanks dude! Now I just gotta wait to see if this is free for commercial use. I hope it is. ><
     
    #25
  6. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    @rikucotton,

    Free for commercial and non-commercial use.

    Just don't forget to credit~

    @gokupy,

    I'm keeping it with no variables, at least for now.
     
    #26
  7. rikucotton

    rikucotton Veteran Veteran

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    Yay :D
     
    #27
  8. gokuby

    gokuby Veteran Veteran

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    Have found out how it can be done, and it seems to work, great plugin! ;)
     
    #28
  9. NakedGrif

    NakedGrif Villager Member

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    I have one issue with this and Ill admit I havent tried to fiddle with the settings yet for fear of breaking things, buuut my battle results screen has them stacked too close to each other so that the results are unreadable.
     
    #29
  10. debbysaurus

    debbysaurus Villager Member

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    Awesome plugin, would it be able to make the front row do more damage and take more damage?

    And the back row deal/receive less with exception to ranged or magic attacks?
     
    #30
  11. ItsMeSam

    ItsMeSam reee Member

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    Great job! There's only one little problem I have with it. I am using this plugin in conjunction with Yanfly's Battle Status Window. When I enter a battle it thinks i'm in sideview mode, even though i'm in frontview mode. The most notable way of seeing this is because when my actor gets hit, the damage and animation play on the right side of the screen, where my actor is in sideview. I know that your plugins and Yanfly's weren't meant to be used together, but I hope you read this, just to know there is a small bug.


    No offence, 'kay?
     
    #31
  12. jjesper82

    jjesper82 Warper Member

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    EDIT: Well, it would help if I read completely. A little tired from today apparently... nevermind my stupid question. 8)

    I may be missing something, but when I downloaded this I don't see any commands or options with it? Or a description for that matter... could something be up with the download?
     
    #32

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