- Joined
- Apr 11, 2015
- Messages
- 52
- Reaction score
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- First Language
- English
I'm trying to remake my old action sequences from MV in MZ using the VisuStella Battle Core. But I haven't seen anyway to tell the system to attack each enemy one at a time instead of just attacking everyone at once. This is the Old action sequence from MV for reference:
<setup action>
clear battle log
display action
immortal: targets, true
perform start
cast animation
zoom: 1.1, 60
camera focus: user
play animation 52: user
wait for animation
</setup action>
<whole action>
</whole action>
<target action>
action animation: target
move user: target, base, 10
motion attack: user
wait for movement
action effect
jump user: 100, 20
move user: target, front, 20
face user: forward
wait for movement
</target action>
<follow action>
</follow action>
<finish action>
immortal: targets, false
wait for new line
clear battle log
perform finish
wait for movement
wait for effect
</finish action>
<setup action>
clear battle log
display action
immortal: targets, true
perform start
cast animation
zoom: 1.1, 60
camera focus: user
play animation 52: user
wait for animation
</setup action>
<whole action>
</whole action>
<target action>
action animation: target
move user: target, base, 10
motion attack: user
wait for movement
action effect
jump user: 100, 20
move user: target, front, 20
face user: forward
wait for movement
</target action>
<follow action>
</follow action>
<finish action>
immortal: targets, false
wait for new line
clear battle log
perform finish
wait for movement
wait for effect
</finish action>