Battle Crafting

Silenity

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So, I'm trying to implement a way to mix two items in the battle menu.

Similar to the Compounding skill used by Salve-makers in the game Bravely Default.

However, I also need the ability to have separate battle crafting for different items.

Also, similar to In Search of Immortality's mixing skill used by Isaac.

Example:

Actor 1 is an alchemist so they have the Alchemize ability. Which opens up the item menu, but only items tagged with a notetag such as <item: alchemy> or something similar. They use item Herb on item Flask and it creates a healing potion which is then used on whoever they selected.

Actor 2 is a cook so they have the Cooking ability. Same as above except a notetag like <item: food> or similar.
 

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