Battle Engine Core (Part II) Action Sequences (Plug-In Help)

Anime_Fusion

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I have the correct plug ins installed in the right order, watched the tutorial videos and read help files several times. I placed this code in the note section of my ice attack, but my character does her standard moves. My goal is to make the battler transparent, so that i can implement the battler into the actual animation for easier movement and effects. Please tell me how I did this code wrong...nothing seems to work and I'm not good at all this Java script. :headshake:

<setup action>

opacity target: 0, 1

display action

immortal: targets, true

perform start

cast animation

wait for animation

</setup action>

<whole action>

</whole action>

<target action>

action effect: target

death break

</target action

<follow action>

</follow action>

<finish action>

opacity target: 255, 1

immortal: targets, false

clear battle log

perform finish

wait for movement

</finish action>
 

Anime_Fusion

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omg thank you. I figured out the issue, i didnt space my actions and i had opacity set on target, but was suppose to be user. I LOVE YOU. xD
 

Ashouse

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I have to learn this. I have seriously considered doing this.
 

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