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- Nov 17, 2012
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Certain Hit in Battle Engine Symphony does work!Default magic or certain hit (that first hit happens with certain hit as well) actions should only be used if i don't customize my skills with symphony tags, as stated in the script comment beggining at line 142:
#========================================================================== # Default Magic Actions # ------------------------------------------------------------------------- # These are the default magic actions for all Magic Skills as well as Certain # hit Skills. Battlers will play these actions when use a Magic/Certain Hit # Skill unless You customize it with Symphony Tags. #========================================================================== For my skill, i am indeed using target action. The problem is "solved" if i set my skill to be a physical attack. What i am almost sure that's happening is that magical and certain attacks are using the default actions before my custom tags, and it should not be happening at all.
You need to customize your Certain Hit or Magical Attack skill with <whole action> symphony tags. Try it. The default magic/certain hit actions include a <whole action> auto symphony. There's a tag for skill effect inside there, which is why you run into that problem of your target action tags being processed unexpectedly. Alternatively, you can comment that out of your default magical action (about line 157 for me)! You may have already solved this. Just a heads up for anyone else confused about their Certain Hits not working in Symphony.
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