Battle Event, activate when doing no damage

thekingohearts

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The idea is: this you are fighting 2 slimes


guarding and not doing damage allows the slimes to give text speeches.


How do I do that?


When I try to do a conditional branch that activates if  my character guards the event does NOT activate.


Scripts I'm  using in this order



YEP_BattleEngineCore
SimpleMsgSideView
AltMenuScreen


YEP_X_Visual_HpGauge


TDDP_BindPictureToMap


thank you for taking the time to read , I'd much appreciate some help.
 

Shaz

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Where are you putting the conditional branch?  What are the conditions?  Screenshots will help, otherwise we have no idea how you're trying to accomplish it.
 

thekingohearts

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In this simple example I just want the game to detect that someone is guarding


But that text doesn't activate when I go to Battle Test... and only select guard 
 

thekingohearts

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I FOUND THE ANSWER!

I changed Span from BATTLE to MOMENT
 

thekingohearts

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Wait never mind I forgot I changed the state in the Conditional branch from 

State-Guard

To In the party,


program still doesn't detect when I guard to activate a battle event
 

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