- Joined
- Jun 4, 2016
- Messages
- 29
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- First Language
- English
- Primarily Uses
- RMMV
Hi there!
So I am trying to create a limit break system using TP on RPG MAKER MV,
However,
Whilst using Yanfly's ATB/CTB plugin, my battle event can't seem to tell when it is the end of Actor 1's turn... Let me explain:
When Actor 1's TP is = to 100, his attack command is hidden and replaced by 'Trance.' But in many cases, this does not happen on Actor 1's next turn BUT until Actor 1's turn after that.
This tells me the coding is working BUT the battle event isn't correctly identifying when it's Actor 1's next go...
I have the battle event to 'turn' so it checks on each turn.
Any help would be hugely appreciated!

So I am trying to create a limit break system using TP on RPG MAKER MV,
However,
Whilst using Yanfly's ATB/CTB plugin, my battle event can't seem to tell when it is the end of Actor 1's turn... Let me explain:
When Actor 1's TP is = to 100, his attack command is hidden and replaced by 'Trance.' But in many cases, this does not happen on Actor 1's next turn BUT until Actor 1's turn after that.
This tells me the coding is working BUT the battle event isn't correctly identifying when it's Actor 1's next go...
I have the battle event to 'turn' so it checks on each turn.
Any help would be hugely appreciated!


