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I'm looking for a way to make battle events that fire when a skill is used (either by player or the enemy).

However, it has to be specific PER TROOP, so a player using the same skill against different troops needs to fire different events depending on the troop, even though its the same skill.

What would be a good way to achieve that? (preferably that doesnt require ridiculous amounts of common events and such)

Thanks!!

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