- Joined
- Dec 16, 2016
- Messages
- 812
- Reaction score
- 1,404
- First Language
- English
- Primarily Uses
- N/A
MPP_SpecialFormBattle - 2020/01/21 (ver. 1.7)
Creator name: Mokusei Penguin
Overview
Create battle formation such as back attack and side attack.
Enemy Troop Command:
<Preemptive> # Preemptive strike
<Surprise> # Surprise attack
<Invert> # Flip horizontal
<Same> # Enemy backwards
<Back> # Facing backwards
<Side> # Ally side attack
<Pincer> # Attack an enemy
Note: for battle formation to work, put the command inside troops name.
Example- Bat*2 Pincer
It's also possible to use another command together. Ex- Bat*2 Pincer Invert
For Item / Skills Note box:
<narrow> # Area of target range
Preview
Invert
Same
Back
Side
Pincer
Formation details
- Invert
Allies are on the left and enemies are on the right. Enemy's position is mirrored about the screen center.
- Side
Allies are placed with the enemy in between. The arrangement is the first and third actors of the party on the right, the second and fourth actors will be on the left.
- Pincer
Allies are placed at the center of the screen. Odd numbered actors of the party turn to the left, and the even-numbered actors turn to the right. Enemy on the left side of the screen from the center to the right, and another enemy appear on the right side to the left. You can not escape unless you destroy either the left and right enemies. Escape by item/ skill can be set by the plugin parameter [].
For more information- please check plugin details
Credit and Thanks: Mokusei Penguin
Terms of Use- Free for commercial and non-commercial use.
License - MIT License: http://opensource.org/licenses/mit-license.php
You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/qn3hqbx06lqdm0h/MPP_SpecialFormBattle.js?dl=1
Source
http://woodpenguin.web.fc2.com/MV_Plugin/SpecialFormBattle.html
Edit: Changelog
2020/01/21 (ver. 1.7)
Corrected wrong direction of characters facing when using YEP_X_AnimatedSVEnemies.js, should work regardless of plugin order.
2020/01/16 (ver. 1.6)
Added support for YEP_X_AnimatedSVEnemies.js
Note: Battle Engine Core was from itch.io page
2020/01/05 (ver. 1.5)
First shared here on RMW
Creator name: Mokusei Penguin
Overview
Create battle formation such as back attack and side attack.
Enemy Troop Command:
<Preemptive> # Preemptive strike
<Surprise> # Surprise attack
<Invert> # Flip horizontal
<Same> # Enemy backwards
<Back> # Facing backwards
<Side> # Ally side attack
<Pincer> # Attack an enemy
Note: for battle formation to work, put the command inside troops name.
Example- Bat*2 Pincer
It's also possible to use another command together. Ex- Bat*2 Pincer Invert

For Item / Skills Note box:
<narrow> # Area of target range
Preview

Invert

Same

Back

Side

Pincer
Formation details
- Invert
Allies are on the left and enemies are on the right. Enemy's position is mirrored about the screen center.
- Side
Allies are placed with the enemy in between. The arrangement is the first and third actors of the party on the right, the second and fourth actors will be on the left.
- Pincer
Allies are placed at the center of the screen. Odd numbered actors of the party turn to the left, and the even-numbered actors turn to the right. Enemy on the left side of the screen from the center to the right, and another enemy appear on the right side to the left. You can not escape unless you destroy either the left and right enemies. Escape by item/ skill can be set by the plugin parameter [].
For more information- please check plugin details
Credit and Thanks: Mokusei Penguin
Terms of Use- Free for commercial and non-commercial use.
License - MIT License: http://opensource.org/licenses/mit-license.php
You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/qn3hqbx06lqdm0h/MPP_SpecialFormBattle.js?dl=1
Source
http://woodpenguin.web.fc2.com/MV_Plugin/SpecialFormBattle.html
Edit: Changelog
2020/01/21 (ver. 1.7)
Corrected wrong direction of characters facing when using YEP_X_AnimatedSVEnemies.js, should work regardless of plugin order.
2020/01/16 (ver. 1.6)
Added support for YEP_X_AnimatedSVEnemies.js

Note: Battle Engine Core was from itch.io page
2020/01/05 (ver. 1.5)
First shared here on RMW
Attachments
Last edited: