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- Apr 8, 2017
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Hi there!
I never used magic on my games before and I found that my magic skills start to got obsolete over time. I can't find in the help files any reference for this.
For Example, the Fire 1 with base value 10 will gradually start to cause less damage over time compared to the melee attacks of a Red Mage (using this know class character just for reference).
I did some tests with the character in level 1 and level 99.
Attack status = 10 (Lvl 1) - 300 (Lvl 99)
Magic status = 10 (Lvl 1) - 300 (Lvl 99)
The melee attack causes much more damage in the same testing monster than the magical attacks (even with element weakness).
Someone here knows any workaround to make magic skills keep the pace with melee attacks?
I never used magic on my games before and I found that my magic skills start to got obsolete over time. I can't find in the help files any reference for this.
For Example, the Fire 1 with base value 10 will gradually start to cause less damage over time compared to the melee attacks of a Red Mage (using this know class character just for reference).
I did some tests with the character in level 1 and level 99.
Attack status = 10 (Lvl 1) - 300 (Lvl 99)
Magic status = 10 (Lvl 1) - 300 (Lvl 99)
The melee attack causes much more damage in the same testing monster than the magical attacks (even with element weakness).
Someone here knows any workaround to make magic skills keep the pace with melee attacks?


