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- Aug 21, 2013
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Hello!
:
I'm currently using Vlue's element field charge script, wich shows a custom window in the upper right corner of the screen.
I'm also using Yanfly's battle command list and a script that shows the help description of those commands when selected~
The issue is that the battle help window stretches over Vlue's window, and it looks messy.
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I was hoping someone could help me to move the help window's y position lower (by about 230 pixels) so that it would look something like this;
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I got the above result by tinkering with the engine's Window_Help script but, of course, that means every help window in the game will be in the above position;
I only need it to look this way for battle. I'm completely lost about where to go from here, so any help would be appreciated!
(Note: If it's easier to add a way to move Vlue's window down instead of the help messages, that is perfectly fine, too! I just need one or the other to be freely positioned.)
Thank you!
I'm currently using Vlue's element field charge script, wich shows a custom window in the upper right corner of the screen.
I'm also using Yanfly's battle command list and a script that shows the help description of those commands when selected~
The issue is that the battle help window stretches over Vlue's window, and it looks messy.
Not signed in
Not signed in
I was hoping someone could help me to move the help window's y position lower (by about 230 pixels) so that it would look something like this;
Not signed in
Not signed in
I got the above result by tinkering with the engine's Window_Help script but, of course, that means every help window in the game will be in the above position;
I only need it to look this way for battle. I'm completely lost about where to go from here, so any help would be appreciated!
(Note: If it's easier to add a way to move Vlue's window down instead of the help messages, that is perfectly fine, too! I just need one or the other to be freely positioned.)
Thank you!
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