Battle High Speed Mode Plugin

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Introduction

Hello,I'm not good at English.

But I'm writing for study purposes. I'm sorry when it was hard to read.

I made RPGmakerMV's "Battle Speed Up" Plugin. support Yanfly engine.

But this plugin is Japanese text. Description I have translated.

Plugin Name:  sound sepher Engine - Battle Speed Up Plugin

Author: Shoichiro Sakamoto

Category: Battle

Sub-Category:

Notes:

You can battle animation speed adjustment.

Please do not tamper the parameters if you do not know.

  • BattleSpeed (Default) - Normal Mode. not Push"OK Key" in Battle.
  • BattleSpeed (Boost) - Turbo Mode. Push"OK Key" in Battle.
  • StateIcon - Enemy's StateIcon Speed.
  • StateOverlay - Actor's State Animation.(by side view.)
  • Weapon - Weapon Animation Speed.
  • Motion - Actor and Enemy's Motion Speed.
  • Balloon - Balloon Animation Speed.
  • Damage - Damage Display Duration.
  • DamageMin - Damage Display Duration.(Lowest value)
  • LogAnime BaseDelay - LogWindow Display frame.
  • LogAnime NextDelay - LogWindow Display Duration frame.
  • LogWaitCount Default - "startMove" adjust wait frame.
  • LogWaitCount Boost - "startMove" adjust wait frame. Turbo Mode.
  • YEP Battle LogWait - normal log display time is ignored Yanfly Engine. So Please adjust this parameter.
Caution: Please add the plug-in after the Yanfly engine and Ellye Active time battle.

Sample Movie:

ver1.0:



ver2.0:



ATB support:




Link:

ver1.5: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp.js

ver2.0: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp_v2.js

Additional functions:

YEP Victory Aftermath, Active Time Battle, Ellye's ATB, now supported.
 
Last edited by a moderator:

Hiek

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Introduction

Hello,I'm not good at English.

But I'm writing for study purposes. I'm sorry when it was hard to read.

I made RPGmakerMV's "Battle Speed Up" Plugin. support Yanfly engine.

But this plugin is Japanese text. Description I have translated.

Plugin Name:  sound sepher Engine - Battle Speed Up Plugin

Author: Shoichiro Sakamoto

Category: Battle

Sub-Category:

Notes:

You can battle animation speed adjustment.

Please do not tamper the parameters if you do not know.

  • BattleSpeed (Default) - Normal Mode. not Push"OK Key" in Battle.
  • BattleSpeed (Boost) - Turbo Mode. Push"OK Key" in Battle.
  • StateIcon - Enemy's StateIcon Speed.
  • StateOverlay - Actor's State Animation.(by side view.)
  • Weapon - Weapon Animation Speed.
  • Motion - Actor and Enemy's Motion Speed.
  • Balloon - Balloon Animation Speed.
  • Damage - Damage Display Duration.
  • DamageMin - Damage Display Duration.(Lowest value)
  • LogAnime BaseDelay - LogWindow Display frame.
  • LogAnime NextDelay - LogWindow Display Duration frame.
  • YEP Battle Default - "startMove" adjust wait frame.
  • YEP Battle Boost - "startMove" adjust wait frame. Turbo Mode.
  • YEP Battle LogWait - normal log display time is ignored Yanfly Engine. So Please adjust this parameter.
Caution: Please add the plug-in after the Yanfly engine .

Sample Movie:



Link: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp.js
I'm pretty sure you might want to translate it to English for everyone.
 

DarkSlayerEX

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I just wanted to let you know that this plugin is nice. However I thought you should know that the jump and float commands from Yanfly's plugins are not adjusted like the movement is through this plugin.
 

Kane Hart

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I'm pretty sure you might want to translate it to English for everyone.
Why? Who says a plugin must be in English? Also why don't you provide a English update for it or ask the Authors permission. Their being nice enough to share it with us.
 

Zinx10

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Everyone, I am currently attempting to get permission to release a translated version of the plugin.  If everything is a success, I will release the English plugin.
 

Tsukihime

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Yes! Turbo mode! Needs 10x or 20x as well.


I just realized he's the one that runs Sound Sepher. I've listened to a lot of the music.
 
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Thank you for comment .

I am very glad you are listening to the music.

I don't know English well.
So , I may not be able to understand the fine representation...

Plugin updated.

"floatAction" and "jumpAction" supported.
 

Kane Hart

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DarkSlayerEX

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Thank you for comment .

I am very glad you are listening to the music.

I don't know English well.

So , I may not be able to understand the fine representation...

Plugin updated.

"floatAction" and "jumpAction" supported.
Thank you very much.
 

Zinx10

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Don't think I will use this myself but thank you for doing this and doing it the proper way :)
Well, I wanted to make sure no complaints happen.  If I made a plugin, I would not have wanted someone to post my material without my consent.   :)
 
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DarkSlayerEX

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Your plugin really makes battles less tedious. I love it.

I was wondering if you could possibly create compatibility for Mellye's ATB bar filling.
 
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DarkSlayerEX

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OK, Ellye's ATB now supported.

Download:

http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp.js

http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp_v2.js

Description:

There is a need to modify the Ellye's ATB script.

Please delete the following script.

Ellye's ATB 108 line:

(function() {Ellye's ATB 550 line:

})();Caution:

It will open the ATB scope.

So, There is a possibility of a collision with another script .

Also , this plugin please put after YanflyEngine and Ellye'sATB.
I appreciate your work for compatibility. =)

This is working as intended. Thank you very much.
 
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I'm sorry to be updated many times.

I've found the cause of the freeze . So, the previous issue has been resolved.

Please overwrite plugin.
 

Vandeliar

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I need to say, this is a perfect Script.

You also managed a Button, so we can click them with the Mouse. :D

we need only the englisch translation now, and iam happy :D

Keep it up this good work ! :rock-left:
 

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