- Joined
- Oct 18, 2018
- Messages
- 8
- Reaction score
- 0
- First Language
- German
- Primarily Uses
- RMMZ
Hello Community!
im trying to make a skill that inflicts damage, but prevents the target from moving when loosing HP through it.
By using VisuStella BattleCore, everytime a battler receives damage, its sprite will step back a little. Especially for a fire skill that encase/enfold the target, it feels weird that it somehow moves, dragging the animation aswell.
There is a VisuStella notetag <Battler Sprite Cannot Move> but unfortunately it can only be used within the enemy notetag and cannot be put on a state nor a skill. Though i like to keep VisuStellas Main plugins.
Summarized: Im asking for "a little plugin to eliminate the damage motion on chosen skills (e.g. via notetag)".
Maybe theres an option that doesnt clash with other plugins.
im trying to make a skill that inflicts damage, but prevents the target from moving when loosing HP through it.
By using VisuStella BattleCore, everytime a battler receives damage, its sprite will step back a little. Especially for a fire skill that encase/enfold the target, it feels weird that it somehow moves, dragging the animation aswell.
There is a VisuStella notetag <Battler Sprite Cannot Move> but unfortunately it can only be used within the enemy notetag and cannot be put on a state nor a skill. Though i like to keep VisuStellas Main plugins.
Summarized: Im asking for "a little plugin to eliminate the damage motion on chosen skills (e.g. via notetag)".
Maybe theres an option that doesnt clash with other plugins.