Hello there. Actually I'm not sure if it's a bug, or is it supposed to work like that, but look: 0) Let's start a clear project. 1) For example, let's a group of four actors have one instance of this item: 2) During battle I can choose Items command and select desirable item from the list, it's okay. First actor in the row is Eric. I commanded him to use Super Buff Scroll: 3) Second actor would be Natalie. I should not open Items list, since it should be empty by now, because Eric already picked that scroll from inventory and prepared to use it in upcoming round... But I decided to open Items and take a look at its empty list, and wait what? Super Buff Scroll still there, and Natalie can select it as well: 4) Then I repeated selection of this poor scroll with Terence and Ernest, and what do you think? Obviously only one actor of the group used it, and others just stood still during a turn doing nothing (in other words, they skipped their action): I also tried it with 3 instances of Super Buff Scroll, and in Items list it showed the same amount (3) for all actors, so even after Eric, Natalie and Terence selected it, it still showed 3 scrolls for Ernest. Btw, this "bug" remains in Yanfly's Ace Battle Engine. Alright, finally here is my question: is there any way to make item dissapear from Items list for other actors after one actor already selected it for use in upcoming turn? And if there more instances of this item, for example 3, then show 2 for other actors, if one actor already selected it. If I'm just dumb and did something wrong, or didn't noticed that it can be fixed in some simple obvious way, feel free to point this out.