RPG Maker Forums

Hello everyone,

I need a battle script for my future games. Currently, I'm using Yanfly's battle script for my story based games, but my future games will have a different battle style.

The characters will walk around, attack with swords, and throw objects or fireball/magic. The graphics and animation are easy to make, so is the sound.

I wish for a script that will "explain" how to create the AI movement , healthbar, and damage from the attacks. Most likely it has something to do with collision, following the player character in a certain range, and random movement.

Now there are scripts out there that do this (SAS - Sapphire Action System IV), but I wish to learn how and create my own. I have experience in programming and will understand if explained to me. Otherwise I will have to go and do a bunch of time consuming research.

Functions wanted:

  • Healthbars (AI and player character)
  • AI movement and damage.
  • Melee and projectile attacking.
  • Ability for other objects to take damage from attacks. (Like a lever being hit by a fireball to activate an event)
A good example is Zelda from NES. The Legend of Zelda NES

https://www.youtube.com/watch?feature=player_detailpage&v=C7vcLht-cdE#t=136

#-------------------------------------------------------------------------------# * [ACE] Sapphire Action System IV#-------------------------------------------------------------------------------# * By Khas Arcthunder - arcthunder.site40.net# * Version: 4.4 EN# * Released on: 11/07/2012##-------------------------------------------------------------------------------# * Terms of Use#-------------------------------------------------------------------------------# Terms of Use – June 22, 2012# 1. You must give credit to Khas;# 2. All Khas scripts are licensed under a Creative Commons license# 3. All Khas scripts are free for non-commercial projects. If you need some#    script for your commercial project, check bellow these terms which#    scripts are free and which scripts are paid for commercial use;# 4. All Khas scripts are for personal use, you can use or edit for your own#    project, but you are not allowed to post any modified version;# 5. You can’t give credit to yourself for posting any Khas script;# 6. If you want to share a Khas script, don’t post the script or the direct#    download link, please redirect the user to http://arcthunder.site40.net/# 7. You are not allowed to convert any of Khas scripts to another engine,#    such converting a RGSS3 script to RGSS2 or something of that nature.# 8. Its your obligation (user) to check these terms on the date you release#    your game. Your project must follow them correctly.## Free commercial use scripts:# - Sapphire Action System IV (RPG Maker VX Ace)
Code:
Features#-------------------------------------------------------------------------------# The Sapphire Action System IV includes the following features:# - Pixel Movement# - Khas Particle Engine powered# - Realistic collisions# - Awesome jogability# - High customization level# - Weapon Icon# - Easy to use# - Skill support# - Lag free# - Damage Sprite system# - Optimized HUD# - Voice support# - And more...
Sincerely,

ZEFK

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,049
Messages
1,018,546
Members
137,835
Latest member
yetisteven
Top