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Hi there everyone! 

I was wondering if there is a way (through common events, or scripting) to set up a way that if the current actors HP

(1 and only member in battle) reaches 0 (zero) that it calls for another actor (During Battle) that does have HP remaining rather than an instant Game Over screen. But if all actors have 0 HP, then the Game Over screen appears.

This idea is from Dark Cloud 1 and 2, so if you have played those games, then you would know exactly what I speak of. 

Thanks! 

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