- Joined
- Sep 16, 2013
- Messages
- 318
- Reaction score
- 331
- First Language
- Portuguese
- Primarily Uses
- RMMV
Hello, in my current project I'm using script calls to start battle processing. I got the scriptcall from the RMMV script call list, however it doesn't say there how to script what happens if the player loses or wins the battle.
This is the script call:
BattleManager.setup(troopId, true, false);
SceneManager.push(Scene_Battle);
(Here I'd like to add the code to define what happens if the player escapes or wins the battle)
This is the script call:
BattleManager.setup(troopId, true, false);
SceneManager.push(Scene_Battle);
(Here I'd like to add the code to define what happens if the player escapes or wins the battle)
Last edited:

