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Script: https://raw.githubusercontent.com/suppayami/rmvxa-collection/master/battle-symphony/battle-symphony-116e.rb

I've been receiving an error 2975 during combat occasionally when the enemy attacks or I use an item (stimulant was the most common item the issue occurred with)

#--------------------------------------------------------------------------

  # alias method: item_cnt

  #--------------------------------------------------------------------------

  alias bes_item_cnt item_cnt

  def item_cnt(user, item)

    return 0 if !movable? && !SYMPHONY::Fixes::ALWAYS_COUNTER   <------ This is the offending line 2975

    return 0 unless @result.check_counter?

    return bes_item_cnt(user, item)

  end

 

I was using along with the Hi-Res DLL but have removed that and the issue happens occasionally with the original DLL also.  I'm tested with a new project with only that script and the issue persists.  The project had all the default resources.

 

I'm not 100% confident in attempt to resolve this on my own but any help would be appreciated.

 

Also, I would like to see if there is a way to prevent the enemies from moving.  I like the idea of the players moving but would like the enemies to not move.

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