I am using a number of Yanfly's scripts as well as Yami's Battle Symphony, and I was wondering how I would go about doing the following:
When I want to have a boss-fight type thing, change the party alignment (from PARTY DIRECTION 6 to PARTY DIRECTION 2) and then change the actor locations.
Basically, the majority of the battles would be fought with a left-aligned party facing right. On occasion I'd like to shake that up, but I have no idea how.
Yanfly's Core / Party Manager are in play. Here's a link to the Party Manager:
http://yanflychannel.wordpress.com/rmvxa/core-scripts/party-system/
Yami's Battle Symphony:
http://symphonyan.org/battle-symphony-introduction/
Other scripts are in play but I am reasonably certain they won't matter. (I know the odd bit about programming and as far as I can tell none of the variables and whatnot are shared.) If it turns out I'm wrong I'll do a complete listing.
I imagine it'd be something like this:
Common Event (BossFightStart) called. (This has a number of script calls that change the party direction & locations.)
BATTLE PROCESSING GOES HERE.
Common Event (BossFightsOver) called. (This has script calls that undo the BossFightsStart's changes).
If what I'm asking is confusing, I could provide screenshots demonstrating what I'm trying to do. I'd prefer not to, though, because effort.
Any help would be appreciated!