RMMV Battle system that im not sure how to get


Dec 7, 2021
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so basically i tried to make this with the undertale battle system plugin but it wouldn't work and now i just need help on figuring out how to at least try to make this battle system here's an image for reference
I want to at least make an undertale inspired battle system but only with the bullet hell section because with most RPGs I find myself bored with battles.
I'm hoping to have at least 4 basic commands in the middle that shift between the actors and 2 buttons on top that only work in boss battles.
I have no clue if there's a way I could try to make this because I'm hoping if I can find a way to put an overworld map onto the battle I can just make the bullet hell that way and use a battle hud editor to make this but I don't know if that's even possible. So does anyone on here have any clue on how to even attempt this?

sorry if i posted this onto the wrong discussion I'm not sure where this would really go

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Okay so, I'm using this script, right? And it works. If you press :Y a menu should come up allowing you to choose an item to use. Nothing happens. You press :A to open the event options menu and choose "Use an Item"? The item selection menu appears. I have no idea how I set this up or why it works the way it does. Absolutely bizarre.
A woman gave me her number without me even asking for it. Then she left because she had other patients to see.
oh, hey, I forgot about all this!

my old project got abandoned after I started working too much on stuff I'd already worked on - plus, starting to hate the story I wrote for it. Then, well, a lot of serious life **** went down. I ended up moving across the country, cutting off some people, etc. - **** was rough.

So, uh, I guess I'm back for now? Funny how things work.
I'm glad I'm sticking to my guns on having fighting game mechanics in my game, from what I've read, it's not for everyone. but for the most part, I've made it so you don't have to use them motion inputs for attacks if you don't want to.
And my project's just entered the Lunar New Year Sale 2022... Let's see if it reaches it's goal of $ 7,77.

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