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The title actually says it all. I want battlers to buff -e.g. ATK-Buff- only if their ATK-Buff isn't active at the moment. I want to prevent battlers from using the same buff skill over and over again. My goal is that opponents always have a buff active and don't use the buff otherwise. If the buff disappears, the opponents should notice this and cast it again immediately in the next turn.

Thought about doing this with "Turn No" in the database, but I guess this won't work properly if the player interferes their skill pattern (e.g. by using stun).

Sounds simple. Don't know if this can be done in a simple way, though. Any help?

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