[-Beginner/General-] Beginner's Guide to RPG Maker VX Ace

GoldenSoul

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Somehow i am not able to download this on mediafire.

Is the pdf maybe down?
 

Kelsper

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Somehow i am not able to download this on mediafire.

Is the pdf maybe down?
I changed the mediafire link earlier but it still works for me. Here's a direct link to dropbox if it still doesn't work.
 

Gary9450

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This is a great tutorial. Unfortunately, I'm very slow at understanding & figuring things out (even though the tutorial explains things out), but at least with a guide like this one I have a chance of actually creating something cool eventually.
 

riarawinter

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Thank you so much for this! I'm going to glue myself to it as soon as it's downloaded :D The official tutorial was good but I was left with too many questions once I'd started on my own game.
 

CrysisX

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Thanks a lot for this! Hope this will actually make me use the program for hours since I always just open it for a few minutes and just mess around with the map.
 
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Thank you Kelsper for making this incredible guide.

It is so well written - it's systematical, which is exactly what a beginner needs. Very easy to understand and to learn from. And I learned quite a lot.

It's very clear you've put a lot of effort in it.

Kudos to you sir!
 

magnaangemon01

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I actually learned a lot from doing this tutorial. Although, I had to do some rigging to get the first cutscene to play. The second cutscene, no matter what I do, will not return to title screen . He just walks to the exit and everything freezes.
 

TheGreatEater

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I'm running into a problem. My party will randomly start moving in a generalized direction [lost woods was to the left, and in the city after the ring it was straight down.] How do I fix that problem, and how long does it usually last? Since the second time it happened I  just turned off the game, so I could see about a quick fix. Or a general sense of how long that glitch lasts.
 

Andar

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TheGreatEater, please do not hijack other people topics but make a new topic with your problem.

My party will randomly start moving in a generalized direction
Sounds as if you have either another input device attached or an old graphics tablet driver loaded, but it has nothing to do with RM itself
 

TheGreatEater

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TheGreatEater, please do not hijack other people topics but make a new topic with your problem.

TheGreatEater, please do not hijack other people topics but make a new topic with your problem.

Sounds as if you have either another input device attached or an old graphics tablet driver loaded, but it has nothing to do with RM itself
How is it hijacking if it's about this persons game tutorial? It doesn't do that with other game tutorials I've picked up, and I was wondering if it's a common problem to this game, and if so how long said glitch lasts, or what causes it. 

As for operating features. I have a new laptop, fully updated software, and use my keyboard. I was just wondering since this person made the tutorial game, if others have experienced said problems using his tutorial, and a quick fix so that I can use his/her totuorial game demo along with the PDF that was attached. 
 

Shiek4d5

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so far i found 4 thing i'd like to see in it and i'll try to expain the best way i can:

1: end credits. a scrolling end credits not on the side but in the middle of the screen.

2: 2-handed sword equipped with a shield. in one of my game i'm gonna be working on in the future, i want one of my characters to be able to equip a 2-handed sword and a shield.

3: a shop with choices. a weapon shop that asks you if you wanna buy something, if you answer yes he ask if you want to buy weapon, armor, or accessory. the items he has for sell depends on your answer.

4:location on the map. i been trying to figure out how to make an item or skill where when i use it, it tells me my location on the map like in the original dragon warrior game.

if i think of any more i'll be sure to let you know.
(2) It says in one of the functions that if you restrict the use of a shield with a sword, it is "considered" two-handed. That only means that it is implied by a restriction. If you do not place a restriction on it- it will not be a two-handed wpn. If you have a certain Actor or Class you want to use both with, I suggest making the weapons specifically for that person or class without the restriction. Basically it will be a one-handed sword that only that actor or class can hold. You just make the base damage slightly higher than a normal sword.

If you want other classes to hold the same wpn that will be difficult because you will need to restrict the shield for them in order to show that it is a larger wpn. Simply put, you can't have both. My suggestion, above in the first paragraph, is the best option without changing RPGVX core functions or scripts.
 
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Shiek4d5

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 I cannot get out of the store I made on page 29 without the computer shutting down the game. How do I fix that.

The sequence goes buy something and then buy something.

 There is no option to leave the store or stop buying.

Ken
Here is what I used:

@>Text: 'People1', 7, Normal, Bottom

 :         : Welcome, have a look at my wares.

@>Show Choices: Buy, Sell, Exit

 :   When [buy]

      @>Shop Processing: [Potion]

       :                              : [Magic Water]

      @>

 :    When [sell]

      @>Shop Processing: [Potion]

       :                              : [Magic Water]

      @>

 :    When [Exit]

      @>Text: 'People1', 7, Normal, Bottom

       :          : Come Again.

      @>

 :    Branch End

@>

*To change that, just right click the part you want to change AFTER you enter the whole thing in the Contents of an Event. Don't change anything until you enter it, I can't help you if you do and it goes wrong.

For example: you can change the items in the shopping list by right clicking Shop Processing. A more advanced way is to change the script directly by adding a line. An example of that would be to add [Elixir] under or above one of the items listed but it has to be a registered item that is created in the DataBase. You also can't misspell any words when entering them this way, it won't be read or will cause an error.

I think the problem with your shop menu is that you are not pressing the "X" key to go back...
 
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Swift_ankh

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Just a few days ago I began working with this Tutorial, It helped me so much :) :thumbsup-left: .

But when I play tested the SlimeCounter script (page 149 pdf), I came across a script error when battling slimes.

The error;

Script 'Slime Counter' line 13: NoMethodError occurred.undefined method `include?' for 1:FixnumThe script where the error points to;

module Slime_Counter    #which variable to use to store rhe kill counter    Counter_Variable = 4        #the monster id of the slime    Slime = (1)end class Game_Enemy < Game_Battler  include Slime_Counter      def die $game_variables[Counter_Variable] += 1 if Slime.include?(enemy.id)     @hp = 0     clear_states     clear_buffs  endendBefore this tutorial I have never "made" a game or even tried to, at this point it's monkey see, monkey do :guffaw: .

Any help, tips or even pointing toward the general direction of a solution is much appreciated.
 
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Ghoul Slayer

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I posted this elsewhere and I guess I was in the wrong topic. Since this is the guide I'm following maybe someone can help me here. I'm trying to get Fayne to join my party. I'm on page 103 of the guide and I'm completely lost. I can't find initialize or autorun anywhere. The rest of my event pages (all 3 of them) look exactly like the guide but she still won't join the party. I'm pretty sure this is where I got lost.

Edit: I found initialize on the "change party member" popup. I ticked the check box but she still freezes up after the text saying that she will be joining the party. I double-checked and it looks like everything is the same as the guide. What the heck did I miss?

Untitled.pngUntitled2.pngUntitled3.pngUntitled4.png

Edit #2: I also realized that I forgot to change the priority on page 2 to below characters. I play tested it and she's still frozen.

Edit #3: I finally figured out where autorun was. Everything is working now. I was stuck for hours and as soon as I started posting on here I realized my mistakes one at a time until it worked. I guess I need a break.

Untitled.png
 
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Ghoul Slayer

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I know I answered my own question last time but this time I'm not sure I can. I've already copied the code for the steal skill and it works as intended. I lowered the variable for how much gold he can steal. Now I want to make this more like Final Fantasy. The steal power is similiar here but it works slightly differently in that game. He can only steal from the same enemy one time after that, there is nothing more to steal. Also, not all of the enemies have something to steal (random). I'm sure it's just a couple of more variables to make it work the same way in this game. Can someone tell me how to achieve this?

Untitled.png
 

Tigersong

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The second link says "dropbox" but it goes to Mediafire. Please to fix this.
 

Andar

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I fixed the link for Kelsper as no one knows when he'll be back and the error was a simple wrong format in the BB-Code
 

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