Beginner Having Issue with Events & Switches

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fallenlorelei

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I've been all over google, watched & read half a million tutorials on switches, and I still can't get this switch event to work correctly. I just installed VXAce yesterday with no prior experience in it, but was doing pretty well on the simple stuff until a couple hours ago I got stuck.

Here's what's going on...

It's a sample game. Plan on it being very short, just so I can get used to the system.

This is what the event sequencing *should* be:

1. Start game on the "Village Map" where there are 0 events.

2. Go into big house, talk to mother. "MomTalk" switch is set to ON. There is also a Self Switch A, and a 2nd page, which keeps Mom from repeating the same speech a second time.

3. Go back to Village Map. By graveyard, there is a "Player Touch" event that has a "MomTalk ON" switch condition.

4. Touch event. Cutscene. "Remember" switch is now set to ON. There is also a Self Switch B to keep the event from recurring.

5. Go into Inn to talk to a dude who only appears after Remember is set to ON.

That's essentially it.

I get completely stuck at steps 1, 2, or 3...

I finally got Mom to give her speech and then not repeat it via Self Switch. Unfortunately, the Graveyard Event is not cooporating. It should only appear when "MomTalk" has been switched to ON, which I have inbedded into the conversation with mom in step 2. However, it will either appear in step 1 when I first start a new game, or it won't show up at all ever.

I've tried adding and removing pages from this graveyard event, experimenting with any sort of combination, and it's not working. This is the set-up I have currently:

3 pages:

Page 1 - totally blank, no conditions or contents. This is with the intent that when I first log in the game, there are no events.

Page 2 - Switch 0001: MomTalk set to ON, with the intent of the player having already spoken to Mom (obviously). It has a graphic of a sparkle, and cutscene contents. At the end of the dialogue is 0002: Remember = ON and Self Switch B = ON.

Page 3 - Self Switch B condition, set to totally blank again.

This set-up causes the sparkle, page 2 Player Touch event to show up immediately upon starting a new game. I need it to start after MomTalk = ON.

I... just can't seem to understand what I'm doing wrong.

I have the MomTalk = ON in Mom's speech.

I have the MomTalk = ON condition for the graveyard event.

But it will show up regardless.

Any help would be awesome.

Again, I've looked up a fair share of Switch tutorials. I'm probably missing something extremely simple, but it has stumped me the entire day...

Edit: So apparently whenever I start up the game, all of my events (0001~0004) are set to ON... Not sure how to turn them back off?

Some screenies

Graveyard Event:



Chatti

ng with Mom:





 
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Andar

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Most probably it's either the sequencing of the pages (if two pages met all conditions, the one with the higher page number gets executed) or the conditons themselves are not properly implemented - but there are several possibilities what it could be.

Please post screenshots of the event pages - most likely the problem is caused by one of those parts of the events that you didn't describe here, and we'll need to see every setting of the events to find the solution.
 

Milennin

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As a general tip, use F9 to see which switches are currently set to ON or OFF. It's an easy to check where things actually go wrong.
 

fallenlorelei

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Thanks so much,

I edited my post with some screenies. Hoping they're not too big =/
 

fallenlorelei

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As a general tip, use F9 to see which switches are currently set to ON or OFF. It's an easy to check where things actually go wrong.
Oh, brilliant o.o I'll go try that
 

fallenlorelei

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As a general tip, use F9 to see which switches are currently set to ON or OFF. It's an easy to check where things actually go wrong.
Yea.

When I log on, events 0001~0004 are all set to On. O__o Is there a setting I missed somewhere?
 

Milennin

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Page 3 of the Remember event takes priority over page 2.
 

Dark Paladin

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So the switches are all on as soon as you load the game?

Are you using any scripts? 
 
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fallenlorelei

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Page 3 of the Remember event takes priority over page 2.
Thanks!!

I'll fix that.

so the switches are all on as soon as you load the game? are you using any scripts?
That's right.

I installed some Scripts in order to save them - they were Parallexing scripts, which I wanted to figure out at some point.

Do scripts automatically load themselves?? I assumed I needed to "activate" them or something >< derp.

They're...

Map to PNG

Parallex Lock

Map Overlay

& "Yami Engine" (for Map Overlay)

Should I remove them?
 

fallenlorelei

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Well

I removed my scripts

and it works now.

.... sigh. To think I wasted hours of my life when it was due to this.
 

Milennin

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.... sigh. To think I wasted hours of my life when it was due to this.
Welcome to the life of being a game developer.

Lol, that kind of stuff happens to me all the time. :D
 

Celianna

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fallenlorelei, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


Edit your previous post if you've got something to add.


This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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