Behavior of Okey button

Linard

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Hello guys.


I just want to create a Sprite_button on my scene map. And bind that function (Okey Trigger) to my sprite.


My problem is i don't know what is the function should i bind to my sprite. Somebody knows what is that function or code?



Okey Trigger is Like the behavior of pressing the key Z or Space bar. Instead of pressing Z or SpaceBar, my sprite will do that stuff.


Thank you in advance :)
 

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