- Joined
- May 20, 2015
- Messages
- 1,421
- Reaction score
- 1,701
- First Language
- French
- Primarily Uses
- RMMV
As I was thinking about improving my current project, I realized that I was clearly lacking an introduction. Indeed, for now, the game start with one soldier in a military base, but we don't know much of where he is, or what he is doing. We get an understanding bit by bit, but without specific knowledge of the setting of the universe.
To solve that problem, an introduction after the player hits the "New game" menu. But, how to do that ? What would be the best ways to make in introduction ? Is it cutscenes or simple dialogs ? Or something I didn't think about ? Let's discuss what is your opinion on the subject, and how you would be proceed.
To solve that problem, an introduction after the player hits the "New game" menu. But, how to do that ? What would be the best ways to make in introduction ? Is it cutscenes or simple dialogs ? Or something I didn't think about ? Let's discuss what is your opinion on the subject, and how you would be proceed.

