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MobileSuitSonic

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I've been playing around with an idea of creating collectable files for the enemies you encounter in my game (a la POKEMON and CASTLEVANIA: SOTN). What all would be needed.

This isn't set in stone yet, so it might not make the final cut. I just want to know what mechanics would need to go into this?
 

Susan

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I might be misunderstanding something here, since you posted in "Game Mechanics Design", but if you're looking for a plug-in that might help in what you're interested to make, here's one such plug-in: LINK
 
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What would YOU expect to happen if you had four+ party members in an ABS, all fighting either together or separately or a mix of the two, and the player hits "swap leader" button?
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