Better Skeletons & More!

GeoffreyD

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Ladies and Gentlemen:
 
I've lurked around the forums for about 18 months but never bothered to get involved. With the advent of MV, which I just picked up on Steam the other night, I thought I might try to become more involved and even contribute a little. Hence, this topic.
 
Without further ado, things!
 
Credits & Terms of Usage!

  • You must have purchased, or otherwise legally own, an RPG Maker MV license.
  • You must credit EnterBrain, Inc. and Kadokawa as appropriate.
  • You must credit any additional persons indicated for a particular resource.
  • Please do not credit me -- I'm just some guy on the internet.
Better Skeletons!

The skeleton sprite that is included with RPG Maker MV is a little scary and a little cute. It might not be what game designers are looking for when they search for a skeleton. I've make some simple edits to clean it up a bit.

  • Removed the necklace and headdress.
  • Picked some new colors for the loincloth that made more sense for undead critters than pink.
  • The basic skull face looked a little to zen for me, so I gave it a slight snarl by furrowing the brow and adjusting the teeth.
  • Bonus: An alternate version with nice red glowies in the eye sockets .
Horny Better Skeletons!

These skeletons have wicked black horns, borrowed from the minotaur-looking guy on the monsters sheet.

Animated Specimen Tanks

I needed some specimen tanks for a map I was working on... so I created some using the metal industrial-looking column from the SF_Inside and SF_Outside tilesets.

  • Fourteen colors: primary, secondary, tertiary, black, and white.
  • Transparent and opaque fluids.
  • Bonus: empty specimen tank and without glass.


And here's a screen capture.

Animated Water Autotile Edits
I was working on a small map using the snow tiles from the Outside tileset. I came to a certain place where I needed the river to cascade over a cliff and continue at the bottom. Unfortunately, the the water + snow autotile in Outside-A1 appears to be frozen, or at least it differs enough in color that it did not look quite right to me butted up against the waterfall cliff tiles. I was able to crop out the water from the water + grass autotile in Outside-A1 and the stony embankment from the wwamp autotile in Outside-A2 and combine them to create an animated stony banked water autotile I could apply to any terrain autotile I needed. 

Animated Water + Snow Autotile

 
Animated Water + Dirt Autotile

 
Animated Water + Sand Autotile

 
Animated Water + Transparency Autotile
Changelog

2015/11/13 - Initial post.

2015/11/14 - Better Better Skeletons and Horny Better Skeletons.

2015/12/10 - Added specimen tanks animations.

2015/12/10 - Did some cleanup on the topic.
Comments and criticism are equally welcome.
This is all for now.
 
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topar395

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Hey "Some Guy" these Skellys are great! You do nice work. Thanks for sharing!
 

GeoffreyD

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Made some small improvements and added horny skeletons!

The old skeletons might still be useful to someone so, contrary to my initial inclination, I refrained from removing them.
 

omen613

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Nice skeletons! Hope to see more additions 
 

goldenhades

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Skeleton Army incoming better watch out !!!!
 

GeoffreyD

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Added animated specimen tanks!  :D
 

The Stranger

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I really like the specimen tanks. I've needed some for my own project, too. Thank you so much for sharing. :)
 

SLEEP

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no really did you make Horny Better Skeletons just so you could have an excuse to use those words in sequence. i dont care if you did or not, i approve lmao
 

The Infamous Bon Bon

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Quality edits.

I like all the variety with the skeletons and specimen tanks.  I also appreciated that you specified how you made them that helps me visualize how I can make edits myself. 
 

TheGamedawg

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Those are really cool.  I especially like the test tubes.
 

kaukusaki

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Totes awes homie! Great job
 

Saneterre

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thanks a lot for the skeletons. I didn't like the default one at all.
 

GlitchGirl

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sorry to necropost, but thank you for the skeletons. Much improved over the wacky originals.

FYI: I just made some static battles to go with them if needed.
 

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