- Joined
- Mar 15, 2012
- Messages
- 2
- Reaction score
- 14
- First Language
- Spanish
- Primarily Uses
- RMMV

Better Weapon Ranges v1.0
by Immac
Introduction
This is an extension plugin for Yanfly's Selection Control plugin. It allows for specifying the range of a weapon when using Yanfly's Row Formation's plugin.
Adds the following tags:
- <Weapon Range: x>
Sets the maximum range of a weapon to x, and the minimum range to 0 - <Weapon Min Range: x>
Sets the minimum range of a weapon to x. - <Weapon Max Range: x>
Sets the maximum range of a weapon to x.
The valid targets of a ranged weapon are determined by the weapon's minimum range and maximum range, if a weapon has no minimum range then it's minimum range is considered 0, if a weapon has no maximum range then it's maximum range is considered infinite.
Minimum and maximum ranges are inclusive, meaning that if the target is in row 2 and the minimum range is 2 it will be able to be targeted.
A weapon with minimum range 1 and maximum range 1 is different from a melee weapon, due to melee weapons always being able to target the nearest row while a weapon with minimum range 1 and maximum range 1 is only able to target the first row.
Features
- In line with YEP's note tags convention.
- Selection Control
- Row Formations
- All other requirements for the above listed requirements.
- Install the other required plugins
- Read the required plugin's instructions to understand how to use them.
- Place this plugin in your game's plugins folder, turn it on from within RMMV and place it below all of it's requirements.
- Read the help file in the script for more information.
Itch
Github
Terms:
- Free for commercial and non-commercial use.
- Attribution required.
- Freebies and donations are welcome.
Currently empty
Credit
- Immac
Author's Notes
N/A
Last edited:
