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Hi, I am using Tsukihime's Connected Maps script, but when I go from one map to the next, the BGM just suddenly stop and play the current map's BGM abruptly. 

Is there a script or another way to have the current BGM quickly fadeout and the new map's BGM fade in, or even "blend" into each other for a seamless transfer?

Here are both the Connected Maps and its addon (Area Maps) locations: http://forums.rpgmakerweb.com/index.php?/topic/10509-connected-maps/

Example from Pokemon: http://youtu.be/NizwRCun0Lg?t=9m43s

Thanks!

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