- Joined
- Jul 6, 2016
- Messages
- 430
- Reaction score
- 333
- First Language
- Korean
- Primarily Uses
- Other
Patch note version 0.3.0
There is actually no game content added but two major changes and another major change is in progress.
New quest plugin
I was using Gamus’s guest plugin and I was okay with it. I felt it could be better but there was nothing better. When I encountered news that Yanfly released his own quest plugin, my mind was already set on changing.
Changing the quest plugin midway into the game meant I had to go through every plugin command lines and alter them. But it has been done. I am now able to add small tips to quest logs as well as several improvements.
This, of course, means a new start is required.
Matured ship supply consumption system
The original ship supply consumption system was a series of common events linked together without any plugin. I didn’t use a plugin because I didn’t know one I needed existed.
While I was working on my other project, I came across a plugin I could use to improve the system. But implementing it would require a restart. Then since I was already implementing a new quest plugin, this was a no-brainer.
New icons (in progress)
I didn’t really intended to change the icons but I came across an inexpensive but quality pack which really suited my needs. I am making some on my own as well. On 0.3, you will see some changes on icons. More will be replaced later on.
All in all, those two major changes meant I decided to move on from 0.2 and version reaches 0.3.
Minor changes are noted as below.
There is actually no game content added but two major changes and another major change is in progress.
New quest plugin
I was using Gamus’s guest plugin and I was okay with it. I felt it could be better but there was nothing better. When I encountered news that Yanfly released his own quest plugin, my mind was already set on changing.
Changing the quest plugin midway into the game meant I had to go through every plugin command lines and alter them. But it has been done. I am now able to add small tips to quest logs as well as several improvements.
This, of course, means a new start is required.
Matured ship supply consumption system
The original ship supply consumption system was a series of common events linked together without any plugin. I didn’t use a plugin because I didn’t know one I needed existed.
While I was working on my other project, I came across a plugin I could use to improve the system. But implementing it would require a restart. Then since I was already implementing a new quest plugin, this was a no-brainer.
New icons (in progress)
I didn’t really intended to change the icons but I came across an inexpensive but quality pack which really suited my needs. I am making some on my own as well. On 0.3, you will see some changes on icons. More will be replaced later on.
All in all, those two major changes meant I decided to move on from 0.2 and version reaches 0.3.
Minor changes are noted as below.
- Maco’s party no longer disbands upon turning in a quest. Now, when you turn in more than one quests, you won’t missing out friendship increase.
- Rest skill (Guard) now gifts the user 20% in evasion, helping actors to survive until a heal comes in.