Big Sprite Movement/Collision/Trigger Fix alpha

dahlys

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I am using big sprites and wish to fix the movement, collision, and trigger problem. I tried Estriole's plugin but there seemed to be problems when 2 large events collided.

This is the current version.

Current Features:
  • Set vehicle size in plugin parameters.
  • Run comment commands to make player big.
  • Use notetags and comments to make event size match the sprite.
  • When the event moves and turns around, the size will be adjusted accordingly. If a part of the large event hit the map edges/impassable tiles/characters and cannot move/turn, it will not move/turn. So far turning, move straight, move diagonally, jump, set location, and swap have been adjusted.
  • Player only has to be in contact with any solid part of the large event to trigger it.
  • Big events can be any shape and size.
Please give me feedback on the big sprite plugin! :D
 

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