I am using big sprites and wish to fix the movement, collision, and trigger problem. I tried Estriole's plugin but there seemed to be problems when 2 large events collided. This is the current version. Current Features: Set vehicle size in plugin parameters. Run comment commands to make player big. Use notetags and comments to make event size match the sprite. When the event moves and turns around, the size will be adjusted accordingly. If a part of the large event hit the map edges/impassable tiles/characters and cannot move/turn, it will not move/turn. So far turning, move straight, move diagonally, jump, set location, and swap have been adjusted. Player only has to be in contact with any solid part of the large event to trigger it. Big events can be any shape and size. Please give me feedback on the big sprite plugin!