Bind Pictures To Map

Discussion in 'JS Plugin Releases (RMMV)' started by Galenmereth, Oct 24, 2015.

  1. Cephalophane

    Cephalophane Villager Member

    Messages:
    26
    Likes Received:
    6
    This plugin has been incredibly useful to me — thank you! Are you still considering the folder system?
     
    #21
  2. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    Glad to hear that! And yeah the folder system is still on the todo list and I hope to get to it very soon :)
     
    #22
  3. Galvanar

    Galvanar Warper Member

    Messages:
    4
    Likes Received:
    0
    First Language:
    German
    Thank you very much for this great plugin.

    Regards Galvanar
     
    #23
  4. Sneakaboo

    Sneakaboo Veteran Veteran

    Messages:
    60
    Likes Received:
    10
    Location:
    Netherlands
    First Language:
    Dutch
    Nice plug in.

    I've tried using it fully for parallax mapping and I ran into performance issues with a larger map up to the point of unplayable.

    Not sure if you intended it like that though.
     
    #24
  5. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    @Sneakaboo: How large was the map? And yeah, I'm working on a way to improve performance by splitting any "larger than X" image into "chunks" that are moved and shown only when needed on the screen.
     
    #25
    Ashouse and solaris1111 like this.
  6. Dallas Robinson

    Dallas Robinson Villager Member

    Messages:
    45
    Likes Received:
    1
    First Language:
    English
    Hello, I was wondering. is there a way to bind an image to the player? I'm trying to make a cheap lantern lighting effect around the player moving through a dark cave. there were scripts for this in older RPGmakers but haven't been made/ported over yet.

    (btw, has anyone ever gotten 'display image in center' option to work? mine only shows up if i tell it to do upper left corner.)

    thanks! 
     
    #26
  7. Sneakaboo

    Sneakaboo Veteran Veteran

    Messages:
    60
    Likes Received:
    10
    Location:
    Netherlands
    First Language:
    Dutch
    The map was 40x20 but had quite some details and depth.

    No events aside from the one needed for your plug in.
     
    #27
  8. Soryn

    Soryn The Waffle King Veteran

    Messages:
    116
    Likes Received:
    88
    Location:
    Plymouth, UK
    First Language:
    English
    I have the same issue, however, my map was 50x50 with a parallax bg and 5 pictures being shown. Slow loading and despite erasing the event, after battle or exiting to title and going back to the map, it gets exponentially worse and can crash the game. Not sure if its a script issue or an issue with MV itself. I believe the images are being reloaded when they shouldn't be which causes disk and ram usage to spike and eventually max out and crash the game.

    I made a topic about it in the support forum here:

    http://forums.rpgmakerweb.com/index.php?/topic/49080-simple-map-major-lag-why/
     
    Last edited by a moderator: Nov 6, 2015
    #28
  9. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    Just to let you guys know here too that I haven't forgotten about this, I've just been a tad too busy to get to it yet. But I'm working on optimizations as well as the new features :)
     
    #29
  10. Lee Sang

    Lee Sang Sang Hendrix Veteran

    Messages:
    108
    Likes Received:
    198
    Location:
    Vietnam
    First Language:
    Vietnamese
    Primarily Uses:
    RMMV
    I got "can't read property 'width' of null" error when running on Android device. :(
     
    #30
  11. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    Updated from 1.0.5 to 1.0.7

    Changes:

    • Fixed bug with non-bound picture positions when using Origin: Center
    • Using frames for picture containers. Might improve performance.
    • Fixed error where bitmaps were drawn to larger canvases than necessary when map wasn’t looping. Should improve performance significantly on larger non-looping maps.

    Full changelog and documentation can be found on the plugin's homepage. The download link in the topics first post is always up-to-date, but you can also click here to download the latest version.
     
    Last edited by a moderator: Nov 14, 2015
    #31
  12. Meinos Kaen

    Meinos Kaen Villager Member

    Messages:
    5
    Likes Received:
    0
    Location:
    Italy
    First Language:
    Italian
    Hi! Great plugin, I love the effect it game my first map. There were people both walking in front of a prison cellar and on the inside with no clipping!

    But the problem came when I tried to switch maps. For some reason, all the images from the first map carry over to the latter. O_O Needless to say, it's kind of a mess. Why does that happen?
     
    #32
  13. Shaz

    Shaz Veteran Veteran

    Messages:
    37,712
    Likes Received:
    11,421
    Location:
    Australia
    First Language:
    English
    Primarily Uses:
    RMMV
    That is default behaviour and would happen with or without this plugin. You need to erase the pictures as part of the transfer.
     
    #33
  14. Meinos Kaen

    Meinos Kaen Villager Member

    Messages:
    5
    Likes Received:
    0
    Location:
    Italy
    First Language:
    Italian
    I was actually doing that but I let it be activated by a switch in a separate event and didn't work. Put it in the cutscene, everything's cool. Thanks!
     
    #34
  15. Fernyfer775

    Fernyfer775 Veteran Veteran

    Messages:
    1,299
    Likes Received:
    802
    First Language:
    English
    Hello there. So either I'm missing something that's super obvious, or there is a slight bug. Here are two screenshots of the same map sized 21 Width, 20 Height:

    When I'm on the lower part of the map, the parallax lines up perfectly:

    good.png

    When I move to the top part of the map, it slightly shifts, as you can see in this picture.

    The canvas size of the parallax picture is exactly the same size as the map 21x48 for the width and 20x48 for the height.

    Any idea what could be causing this?

    bad.png
     
    #35
  16. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    Hi @Fernyfer775. I tried reproducing this in my test project (same map dimensions), but it doesn't happen here. Could you redownload the plugin so we're absolutely sure it's the latest version and see if it still occurs? :)
     
    #36
  17. Moo :D

    Moo :D Veteran Veteran

    Messages:
    31
    Likes Received:
    3
    First Language:
    English
    Hi All! This is a great plugin that literally has changed the entire direction of our project so first of all thank you! I'm having an issue with movement, my map is 25x13, and when i enter the game my character moves to half of the map then the other half of the map never loads. Its as if the character is stuck halfway. Its not a tile issue or a passable issue, the portal that i come out of moves but i never get to see the other half of the map. Is there something I'm doing wrong? Please help asap we're quite stuck on this D: 
     
    #37
  18. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    @MooMoo1021 Are you using the latest version of the plugin? Are there any errors in the console if you hit F8?
     
    #38
  19. Moo :D

    Moo :D Veteran Veteran

    Messages:
    31
    Likes Received:
    3
    First Language:
    English
    Yes sir, the script is updated,

    the first video is a map with the script off, the second video is with it on

    IMG_4479.MOV

    IMG_4480.MOV
     

    Attached Files:

    #39
  20. Galenmereth

    Galenmereth I thought what I'd do was Veteran

    Messages:
    2,206
    Likes Received:
    1,917
    Location:
    Norway
    First Language:
    English
    Primarily Uses:
    RMMV
    What other plugins are you using? :)
     
    #40

Share This Page