BIRDS JOURNEY THE QUEST FOR THE THING SECTION A: SYNOPSIS Spoiler Through a series of unfortunate events the World Gem has been shattered and its pieces scattered in different directions. Our Protagonist is the only one that can save the world from its power. IMAGES/SCREENSHOTS Spoiler SECTION B: CHARACTERS Spoiler Birds Journey features a colorful cast of wacky characters. As you progress through the game you'll see many characters both friend and foe. SECTION C: STORYLINE/PLOT Spoiler This is a story driven game with RPG elements. On your journey you will explore a colorful world with many unique locales each with original enemies and NPCs. As you explore you will level up and learn new skills as well as recruit new friends that will help you explore and battle. Return to old areas with new abilities to find secrets you might have missed. Find and equip Relics and Rarities that will allow you to get much stronger or teach you new skills for battle. Our protagonist Bird is a quiet character living a simple life in a beautiful grassy field. One day while Bird was watching TV, somebody intereupts with a foolproof scheme to get insanely rich. The plan is to steal the world gem. The World Gem is the most powerful object on the planet, normally under protection of the Cloud Goddess, rumor has it that she is out on a little vacation. The World Gem is the most powerful object in existence capable of great harm, Birds Journey is the story of what could happen if that power was to fall into the wrong hands. SECTION D: SETTING AND/OR WORLD DEVELOPMENT Spoiler Birds Journey is set in a magical world where Clouds can be used as a building material and Vegetables have gone rogue. This story is more about the journey than the destination. The plan is to have four distinct areas to explore and discover. SECTION E: GIFS Spoiler Party Members will have abilities that uncover new areas and give an incentive for returning to old locations. DOWNLOAD LINK Spoiler Windows: http://bit.ly/2CfMX7Y
This is my first project that I've been working on since last December and I'm very excited to share it with you all and get some feedback!
Reworked some terrain tiles and trees to give the game a less generic look! I really like the changes but I would love to hear what you all think! Old Look: New Look: