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- Dec 24, 2015
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I'm working to add a "Blessing" System to my game.
Essentially, when a player prays at a shrine,
they are given the blessing of that shrine until they pray at another shrine, at which point they receive that shrine's blessing.
This would act as a permanent Buff to one of their stats, for instance, Praying at the attack shrine means the player has a
permanent buff for attack, but that attack buff would be lost if they pray at the defense shrine.
Is there any way to do this, with or without plugins?