Blue tint won't disappear?

CheshireJelly

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So I have a game I'm making from a couple different scripts provided by Crystal Engine's pokemon starter kit. Well the entire screen has a screen tint. It's like this regardless where I start the player. I can tint the colors normal but they immediately turn back to blue. I can't seem to find a way to get it to stay 'normal'. Which making it impossible for the player to move.

Any help would be greatly appreciated
 

Andar

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Sounds as if you have a parallel process which is repeating a ging command over and over again.
If that happens in several maps, it will be in the common events, if it happens only on some maps then it will be an event on the map itself.
You can test by making a new map without events and place the starting point there.
 

Shaz

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or in the scripts?
 

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