Blur Filter ONLY For Windows/Text?

Frostorm

[]D[][]V[][]D aka "Staf00"
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So I've been using this to get the pixelated effect for my game:
HTML:
    <style type="text/css"> CANVAS{image-rendering:pixelated;}</style>
I love how this makes my maps look, but I don't like how it makes my fonts look. I was wondering if there was a way to bring back the default blur effect but only for windows? Or even better would be just for text.
 

Hyouryuu-Na

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That's not possible afaik. That css style pixelates the whole game canvas and everything in the game is rendered in that canvas as an end product. It doesn't have anything to do with the game windows and doesn't even recognize them separately.

Edit: I have an idea but it's not very practical. You can apply a blur filter over the window(s) only. You'll need some knowledge on HTML but here's a thread that might help: https://stackoverflow.com/questions/19375311/div-blur-of-part-of-background-image-with-css
Patterned windows or windows without solid color might look bad because of the blur though.
 
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