Blurry Paralax

jakr8911

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Hello i make a paralax on my map, and it looked can of blurry then the original. I saw some post, it said that this is a bug in 1.0.1 but my rpg mv is 1.5.1

Is there any fix to this?

EDIT Screenshot:
 

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Andar

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blur can be caused by a lot of things - without details no one can help.

Basically almost any zoom in 2D will cause blur in any picture.
we would have to get some screenshots to compare if you can't find out where or why your picture is zoomed yourself.
 

jakr8911

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blur can be caused by a lot of things - without details no one can help.

Basically almost any zoom in 2D will cause blur in any picture.
we would have to get some screenshots to compare if you can't find out where or why your picture is zoomed yourself.
here is another one that is more easy to spot
 

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tale

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Could you try this plugin by Triacontane in the attachment? It was last updated in 2016/05/14
It might not appear accurate in the editor so try to see if it doesn't blur during game/ test play.
Code:
//=============================================================================
// ParallaxesNonBlur.js
// ----------------------------------------------------------------------------
// Copyright (c) 2015 Triacontane
// This software is released under the MIT License.
// http://opensource.org/licenses/mit-license.php
// ----------------------------------------------------------------------------
// Version
// 1.1.0 2016/05/14 Fixed an error when running on a version of 1.2.0
// 1.0.0 2015/12/05 First release
// ----------------------------------------------------------------------------
// [Blog]   : http://triacontane.blogspot.jp/
// [Twitter]: https://twitter.com/triacontane/
// [GitHub] : https://github.com/triacontane/
//=============================================================================

/*:
 * @plugindesc Remove blur of zero parallax for distant view
 * @author triacontane
 *
 * @help Removes the blurring process if the distant view is zero parallax ("!" for battle of filename).
 * Instead, the distant view does not loop and scroll.
 *
 * There's no plugin command.
 *
 * Terms of Service:
 *  It's possible to modify and redistribute without permission from the author.
 *  And this plugin licensed under MIT License.
 */
(function () {

    var _SpriteSet_Map_createParallax = Spriteset_Map.prototype.createParallax;
    Spriteset_Map.prototype.createParallax = function() {
        _SpriteSet_Map_createParallax.apply(this, arguments);
        this._parallaxNonBlur = new Sprite();
        this._baseSprite.addChild(this._parallaxNonBlur);
    };

    var _SpriteSet_Map_updateParallax = Spriteset_Map.prototype.updateParallax;
    Spriteset_Map.prototype.updateParallax = function() {
        this._parallax.visible = !$gameMap._parallaxZero;
        this._parallaxNonBlur.visible = $gameMap._parallaxZero;
        if ($gameMap._parallaxZero) {
            if (this._parallaxName !== $gameMap.parallaxName()) {
                this._parallaxName = $gameMap.parallaxName();
                this._parallaxNonBlur.bitmap = ImageManager.loadParallax(this._parallaxName);
                this._parallax.bitmap = ImageManager.loadEmptyBitmap();
            }
            if (this._parallaxNonBlur.bitmap) {
                this._parallaxNonBlur.x = 0;
                this._parallaxNonBlur.y = 0;
                this._parallaxNonBlur.setFrame($gameMap.parallaxOx(), $gameMap.parallaxOy(),
                    Graphics.width, Graphics.height);
            }
        } else {
            this._parallaxNonBlur.bitmap = null;
            _SpriteSet_Map_updateParallax.apply(this, arguments);
        }
    };
})();
 

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jakr8911

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I just fix it, the problem is so dumb. The reason my map get blur is because I screenshot the map in rpg maker mv, you know when you right click at the map list and save image, yeah thats the problem. The purpose of that button is so developer can create their paralax map better and faster, why they put it in low resolution? And make it blurry? Thats is the dumbest thing ever happen in this softwere. They just hope some modder fix it for them for free ofcourse. Thanks for all the response anyway, seriouslly thank you
 

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