senku

Villager
Member
Joined
Nov 7, 2020
Messages
18
Reaction score
3
First Language
Italian
Primarily Uses
RMMV
@waynee95 I'm trying to combine this plugin with Lunatic Mode - Custom Requirements of YEP_SkillCore but it doesn't seem to work properly.

Skill B has custom requirements -> But C skill icon is greyed instead of the B icon

Any help? :(
 

Attachments

  • Immagine.png
    Immagine.png
    177.1 KB · Views: 3
Last edited:

Rek

Warper
Member
Joined
Nov 20, 2020
Messages
1
Reaction score
0
First Language
Spanish
Primarily Uses
RMMV
Hello!

Could you put a condition on an ability so that the command only appears if the enemy suffers a state?

For example:
if the enemy is burned, the character in question receives a new command, "detonate fire"
 

Deagron

Veteran
Veteran
Joined
Aug 14, 2020
Messages
45
Reaction score
6
First Language
French
Primarily Uses
RMMV
Hello @waynee95 !
I was using this plugin since it helps me hiding passive skills on the battle command menu, but I found one issue :
I'm using Maliki's Dual Wield plugin in order to use weapons and shields at will instead of locking a character to makethem use only one of the two.
I also made different 'base attack' skills that depends on the weapon type equipped.
My issue is that when I equip two different weapon types on my character, only the attack from the main hand weapon is shown (but twice), like this :

When I equip a sword on main hand, and a dagger on off hand :
-Attack (sword)
-Attack (sword)
-Skills
-Items
-etc.

When I equip a dagger on main hand and a sword on off hand :
-Attack (dagger)
-Attack (dagger)
-Skills
-Items
-etc.

I put weapon types restriction on the skills, but it doesn't seem to be coming from either the dual wield plugin nor the base code.
Have you encountered this issue before ?
 

waynee95

Inactive
Veteran
Joined
Jul 2, 2016
Messages
696
Reaction score
622
First Language
German
Primarily Uses
RMMV
@Deagron
I am very limited with my time at the moment which means I cannot really look into this issue. I am only offering maintenance for my own plugins and this plugin was not created by me. I only maintained an extended version for some while but I haven't really look at it since years. Sorry :/
 

Deagron

Veteran
Veteran
Joined
Aug 14, 2020
Messages
45
Reaction score
6
First Language
French
Primarily Uses
RMMV
@Deagron
I am very limited with my time at the moment which means I cannot really look into this issue. I am only offering maintenance for my own plugins and this plugin was not created by me. I only maintained an extended version for some while but I haven't really look at it since years. Sorry :/
Sure I saw you weren't the original maker of the plugin :) Thanks for your answer anyway :)
 

Latest Threads

Latest Posts

Latest Profile Posts

So the number one complaint I get so far is the levels are simply too large. What's funny is in testing I deemed levels taking too long and actually shortened them. Figuring I could beat them in 5-6 minutes so players would be able to do so in probably double that. I was apparently very mistaken, only one player has mentioned even reaching the second area. Let alone the first boss. :kaoswt:
I don't believe it. I actually did some proofreading in my game - and fixed some grammar errors! I feel so accomplished, knowing I can actually proofread my own writing!
...I've had a bad day, okay? Bad enough for me to want to proofread stuff. :yswt2:
Ughhh, July is not my month. Thankfully, it's nearly done.
mercba30 wrote on Jesse - PVGames's profile.
How do I get the new version of the character creator? Thank you in advance!

I fixed the lips and noses for MZ! The files have been updated.
qQwgk8C.png

Everything below!
Ugh, I opened MV after a few weeks and I'm completely lost on what I was working on.
Does it happen to someone else or am I the only disorganized one around? :kaoswt:
xH5Fk2f.jpg

Forum statistics

Threads
113,673
Messages
1,076,575
Members
147,693
Latest member
Antares42
Top