It would present the player with a single skill menu containing both White and Black magic. The order of the skills is determined by the order you place the skill type IDs in the STypes tag. If White Magic is skill type 2 and Black Magic is skill type 3 in the following example: STypes(Magic):2,3 Then White Magic skills would be displayed first and Black Magic skills would be displayed second under the command Magic. There are no additional submenus; The player selects 'Magic' and is presented with a unified skill list containing both White Magic skills and Black Magic skills. Does this answer your question?