Bobstah's Equipment Socketing & Upgrade System v1.3.1 - Yanfly Integration & More!

Aidensmercy

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Love this plugin.

I do get an error "Cannot read property 'item' of null" but only when i hit the enter button when there is no equipment to select.

also, when i go and equip a socket, then go to click on it again, the cursor goes away until i move the cursor up or down.
 

Roguedeus

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Wow... This is exactly the sort of thing I needed.

Primary equips have accessories that can be applied. And your sockets are identical in function. If you want to improve a Bow, add a new Bow String to it! Etc...

One thing. I've noticed that the parameter for renaming the menu command something other than Sockets doesn't work for me.

15_1118_bobsSockets_1.PNG

15_1118_bobsSockets_1b.PNG

By the way... Would you be willing to add the option of single use slotting? I know it kind of goes against your stated goal for writing the plugin (re-usability) but it would be nice to be able to note tag a gem as single use, so that its destroyed when removed.

Thanks for your time!
 
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Bobstah

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I'll be done with a pretty big update to this tomorrow that will make a lot of plugins compatible and fix a lot of outstanding bugs. Sorry for the long delay, Fallout 4 has consumed me. :(
 
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10kk

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Excellent script, really like scripts like these that add huge potential depth to the gameplay.
 

Aidensmercy

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Can't wait for the update!

Fallout 4 did come at a bad time... Can't stay focused on MV...
 

Roguedeus

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Can't wait for the update!

Fallout 4 did come at a bad time... Can't stay focused on MV...
I'll be done with a pretty big update to this tomorrow that will make a lot of plugins compatible and fix a lot of outstanding bugs. Sorry for the long delay, Fallout 4 has consumed me. :(
I know your pain!

Almost 40 hrs into Fallout 4... I could have put into Prequel... Likely more to be lost to that game over the coming weeks. :(
 

Bobstah

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Version 1.1 is now available! Fixed almost all reported bugs in this thread up to this post, added new parameters! Download

@Roguedeus, @gekigengar, @hamsterpirateninjas, @AlexanderWii: Your bugs have been fixed.

@Fernyfer775: Move my plugin above Yanfly's Main Menu manager, it should resolve the problem as he overwrites the functions I use to add sockets to the main menu.

@Targaryen: Version 1.1 copies all notetags of the Gem onto the parent item upon insertion and deletes them upon removal. If the notetag for a passive state is present on the Gem, and that plugin reads the notetags when the state is applied (it might not), then it should work. This will not cause an infinite socket loop as I parse all of my notetags on game load for performance reasons.

@SpacemanFive: Your request of having the "gems" show up in their own category is now a default option under Parameters. It shows up after Key Items because if I wanted it to show up anywhere else except the front, I'd have to overwrite the method, which reduces compatibility with other plugins. I'll try to get creative in the future.

@Joronjo: I updated my LevelUpBonuses plugin to work 100% with the socket plugin. If a Gem teaches Fire after 3 levels with it equipped, and you socket it into an item, the actor will learn it. You can also make it exclusive and require the Gem with my Level Up Bonuses plugin. You can get more info on that plugin here.
 

Fernyfer775

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Awesome updates, buuuut, now I'm getting this error when I go to open the equip menu.

error.png
 

Aidensmercy

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alright, i got the new update, and found a bug.

kinda hard to explain, so here's a bunch of pictures

I can equip a gem on my weapon and remove it perfectly like it should.


But then if i go to the armors tab, i can still see the gem from that weapon, even with no armors there.



Then, when I go to remove it.



It lets me remove it, but then it changes to a different gem.



I can even equip the new gem on the armor tab, and it shows up as it being equipped on the weapon that had the first gem. even though it should be set to not allow the 2nd gem on a weapon.



here's a couple pics of my setup



**EDIT** - also, i cant get the gems to show up in there item catagory, they just keep showing up in the armors tab.
 
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Bobstah

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Version 1.11 is now available! Fixed a crash bug when opening the equip menu and a bug that allowed you socket a null item! Download

@Fernyfer775: I've fixed this issue. Please verify.

@Aidensmercy: I think I fixed this bug. Thanks to your multitude of images, I was able to easily reproduce the bug and correct it. I was not able to reproduce the bug you're having with the "gems" showing up under the Items menu. Can you verify that you opened the plugin parameters in the plugin manager at least once after updating to allow the values to set? If so, please send a screenshot of your plugin parameters.
 
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Fernyfer775

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It no longer crashes, but now it's not registering equip types :p

Example: My warrior can equip swords, I add a sword to my inventory, and when I go to the equip screen, it doesn't show up.

I go back to my inventory screen and even my socket screen, and the sword shows up.
 

Bobstah

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Version 1.12 is now available! Fixed a bug where equipment types weren't being displayed properly in the Equip menu. Download

It no longer crashes, but now it's not registering equip types :p

Example: My warrior can equip swords, I add a sword to my inventory, and when I go to the equip screen, it doesn't show up.

I go back to my inventory screen and even my socket screen, and the sword shows up.
That was me being stupid. I was calling the wrong alias inside of the Equipment window. I've corrected this, can you please confirm?
 

Fernyfer775

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That seems to have fixed the problem! Thank you!! ^_^

I'll keep you informed if I run into any other issues.
 

Aidensmercy

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the issue is fixed now, but they still show up in the armor tab, which is a very minor detail to me, I just like to have everything look just right.

heres my plugin manager.

 

Bobstah

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the issue is fixed now, but they still show up in the armor tab, which is a very minor detail to me, I just like to have everything look just right.

heres my plugin manager.
Can you try moving my plugin above all of Yanfly's plugins? I have a theory. Also, here is the top part of my test project's plugins:

 

Aidensmercy

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I moved it to the very top and nothing changed.

maybe it just has something to do with another plugin im using.
 

Aurorain

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So far, I've had no issues with the script, except for this minor text error. When highlighting the gems that are equipped, it still displays the undefined text.

The right text shows when highlighting in the actual gem column, just not in the ones that are equipped. Could just be a problem on my side, though.  :p
 
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Silenity

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Using only your plugin and Yanfly's item core I seem to get an error whenever on the equipment screen and hit "clear" or go to the "gem" section.

TypeError

Cannot read property 'setObject' of undefined
 

tejam

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Is there a way to call the socket screen from an event instead of the menu?

Great plugin!

Thank You
 

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