RPG Maker Forums

Introduction
Hello, This is probably my first post here and I wanted to contribute to the community. Everything below can be found on my new resource blog

Terms of use (Last updated 29/6/20)

Credit: Boomy
Non-Commercial: Free to use with credits
Commercial: Battle animations are free to use
Repost: No, but can link back to this post
Edits: Battle animations can be edited freely
Repost of Edits: Edits of battle animations can be redistributed
Maker Required: Not required; all assets are original and do not require RPG Maker licence

Battle Animations

Taking inspiration from hadecynn, I have started making some battle animations as well.

Update Log

3/11/16 Added transparent mesh tiles (one with alpha and one without)
3/11/16 Added grating tile
10/11/16 Added guard rails and stair tile
21/01/16 Added pipes and wired fence.
2/02/16 Added rocky terrain tileset with cliff and random rocks
3/02/16 Added wind battle animations
4/02/16 Added smoke battle animations
5/02/16 Added some buff animations
8/02/16 Added some blast animations and eruption animation
10/02/16 Added an extra blast animation as well as an updated larger eruption animation with 2 parts
15/02/16 Added water splash animation and 2 variations of a bubble animation
16/02/16 Added fire elemental animations
21/02/16 Added 2 large explosion animations
03/03/16 Added comet animation
14/03/16 Added multiple heal animations
15/03/16 Added spaceship / futuristic tiles
24/03/16 Added more object tiles to spaceship / futuristic tileset
27/03/16 Added new wind battle animations
31/03/16 Added douse water battle animation, paralysis battle animation and bed tiles
19/04/16 Added buff and flame pillar battle animation
13/05/16 Added some blaze battle animations
14/05/16 Added two new larger tornado battle animations
14/05/16 Added some interior tiles
27/05/16 Added poison battle animations
06/06/16 Added sleep battle animations
17/06/16 Added cliff tileset
04/07/16 Cleaned main post up and added haste battle animations
11/07/16 Added city tiles (modern buildings)
14/07/16 Added dispel animations
06/08/16 Added tree tiles and bush tiles
15/08/16 Added gunshot and impact battle animations
27/12/16 Added ice battle animations and new flame whirl animation
17/01/17 Added barrel tiles
03/02/17 Fixed formatting of post (forum change) and added icicle animation
08/03/17 Added a new icicle animation
09/03/17 Added a new earth spear animation
15/3/17 Added new icicle animation
6/3/17 Added fire battle animations
12/8/17 Added new dispel battle animations; update URLs due to change in webhost
13/11/17 Added rapid fire battle animation
19/4/18 Added new blast battle animations
21/4/18 Added new impact battle animations
30/4/18 Added new fire battle animations
31/7/20 Updated this post with new website

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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